Broadcast Graphics

Broadcast Graphics

The score, the clock, line-ups, sponsors and the build-up before kick-off, on brand, for every fixture you cover.

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What you get as standard

Everything works out of the box.

No design project. No build phase.

Competition & Match Setup

Create competitions, seasons and matches. Load teams, squads and logos once, then reuse them all season. Every new fixture inherits the setup rather than starting from scratch.

A Theme Library

Pick a theme, then make it yours. Adjust typeface, animation, colour, texture, edges, position and scale.

Match Scoring

Enter goals, cards, substitutions and the clock from the LIGR app at the ground. Those events drive the graphics.

A Live Control Room

Show and hide graphics manually, run controller overlays, and preview graphics before they go on air. Set up scoreboard-only playlists for the matches where you want the score bug and nothing else.

Output into the Tools You Already Use

Overlay output for OBS and vMix. Production URLs and monitoring links so someone off-site can see exactly what is going to air.

Automation

Automate Your Broadcast Graphics.

A set of default automations ships with the graphics module. The automation layer on top of it is where most of the operating savings come from.

Build Match Playlists

Build pre-game, break and post-game playlists in the game plans builder.

Event & Milestone Triggers

Set goals, cards and substitutions to trigger the graphics you have assigned to them, and use milestone triggers for the things that recur through a match.

Sequenced Sponsor Graphics

Place sponsor graphics inside the sequence rather than dropping them in live.

FUSE

What You Can Get More with FUSE.

FUSE is the advanced graphics tier inside LIGR Pro. Either LIGR designs the package around your competition, or you get FUSE and build it yourself.

The difference is simple. A standard theme is configured. A FUSE graphic is told how to behave. FUSE is built on Rive, so a motion designer works in a tool they already know, exports the file, and the data and logic are handled inside LIGR.

FUSE — advanced graphics builder

Live Data Binding

Bind live match data to specific inputs in the animation.

Control Variables

Add control variables so one graphic behaves differently depending on the situation.

Expressions

Write expressions, then export and import them so work on one competition carries to the next.

External Data Sources

Connect external data sources and build things like tournament brackets off them.

Player Data & Images

Set up player data and images.

Custom Control Room

Publish straight into a control room built around your own templates, with sections, template variables, event context and full-frame graphics.

Plans

Where Do You Sit?

StudioPro
Getting StartedSelf-serve. Sign up, pick your modules, go liveConfigured with you around your competition, data and distribution
The Graphics ThemselvesFixed theme library, generic and premiumDesigned for your competition, or built by you in FUSE
How Much You Can ChangeTypeface, animation, colour, texture, edges, position, scale, plus skins and colour profilesData binding, expressions, control variables and external data sources. Graphics that hold logic
Motion DesignComes with the themeImport your own Rive files
How Events Reach GraphicsScored manually in the LIGR appYour data provider triggers them automatically, or manually as a fallback
Data IntegrationsNoneOpta, Sportradar, Genius Sports, Champion Data, Google Sheets and others
Control RoomManual and auto mode, preview, controller overlays, scoreboard-only playlistsThe same, plus sections, template variables, event context and full-frame templates built around your graphics
AutomationGame plans, event triggers, milestone triggers, webhooksThe same, driven off a live feed rather than manual input
Feeds per MatchOne overlay and stream per matchAny number of independent feeds, each with its own graphics, sponsors, language and control
Sponsors in GraphicsIn-graphic and detached ads inside game plansThe same, plus different sponsors per feed, sold by territory, competition or platform
OutputBrowser overlay for OBS and vMix, or cloud compositedThe same, plus your own encoders, cameras and delivery partners
OrganisationOne setup, run by youRole-based access across states, clubs, competitions or clients
SupportSelf-serve, help centreManaged configuration, with concierge, MCR, broadcast management and 24/7 game day support available

FAQ

Frequently asked questions.

Ready to elevate your sports broadcast?

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