Platform Overview

The Operating System for Sports Broadcasts.

LIGR centralises graphics, streaming, data, and sponsorship into one scalable production workflow. Set up once, produce everywhere.

Cloud Infrastructure

Everything Runs in the Cloud.

No software to install. No hardware to buy. No servers to manage. LIGR runs entirely in the cloud on a globally distributed infrastructure.

Access from any device, any browser, anywhere

Automatic updates and zero downtime deployments

Global edge distribution for sub-second latency

Enterprise-grade security and compliance

Scales automatically with your broadcast volume

All your data encrypted and backed up

How It All Connects

Where LIGR sits in your broadcast stack

LIGR is the technology layer between your production and your audience. Send any feed and any data in — LIGR enriches it with automated, data-bound graphics, clips it, and delivers it everywhere. Pure technology, not a producer.

Production & Data

Production

Works with any or multiple production agencies or auto cameras — vMix, OBS, hardware. Clean and program feeds streamed to LIGR.

Data

Works with any or multiple data suppliers — Opta and others — or LIGR's own live-scoring app where no feed exists.

LIGR Platform

Web Portal · Assets · User Roles

Centralised media storage and seamless distribution. LIGR's live-scoring powers graphics and highlights across 20+ sports.

Distribution

Stream to multiple platforms simultaneously — custom audio mixes and tailored multi-camera or graphic feeds per destination.

Graphics

Customise broadcast themes with live and historical data — multiple languages and themes, automatic or manual.

Highlights

Create, edit and publish clips in real time — filter, tag and compile standout moments, mini-matches and top goals.

Sponsors

Automate in-stream ads, link them to highlights, and track brand displays with OTT data integration.

Third-party integrations: API into OTT platforms, automated cameras & data systems · external graphics & gamification · 3rd-party MAM & highlight systems.

Destinations
Broadcasters
Clubs
OTT platforms
Social media
Betting rights
Match Centre
Media portals
Performance analytics

How It Works

HOW LIGR WORKS

One production system, five stages — each with a dedicated surface, all working together as one connected workflow.

LIGR Dashboard — competition and team setup

Dashboard (ligr.live)

Org Owners, Team Administrators, Designers

Configure your competitions, teams, assets, branding, sponsorship rules, and user permissions. Set up once for the entire season.

  • Create and manage organisations, teams, and matches
  • Configure broadcast themes and overlay settings
  • Manage user roles and access permissions
Live-Score — real-time match data input

Live-Score & Video Input

Match Scorers, Data Providers, Camera Operators

Feed real-time match data and video into the platform. Connect any data provider, input any video source via SRT or RTMP, or score manually from any device.

  • Enter live match events (goals, fouls, periods, timeouts)
  • Connect data providers like Sportradar for automatic feeds
  • Input any video source via SRT or RTMP
Game Plans — automation and control

Automation & Control

Broadcast Operators, Production Managers (or Automated via Game Plans)

Automate the entire production with Game Plans — zero operators — or take manual control for premium matches. Most broadcasters run a hybrid: automation handles the routine, an operator steps in for the moments that matter.

  • Push graphics, scoreboards, and overlays live manually
  • Manage multiple overlays across simultaneous streams
  • Enable Game Plans for zero-operator automated production
Control Room — overlay and distribution output

Overlay & Distribution

Broadcasters, OTT Platforms, Audiences

Render broadcast-ready graphics, streams, and sponsor content — and distribute to OTT, social, broadcasters, clubs, and media portals.

  • Cloud-rendered HTML overlay composited in real time
  • Stream to YouTube, Facebook, Twitch, or any RTMP destination
  • Sub-second latency from data input to on-screen display
Highlights — automated content and video editing

Highlights & Video Editing

Content Teams, Social Media Managers (or Automated)

Turn every match into reusable content as part of the live workflow. Highlights and compilations are generated from match events while the game is still playing — then trimmed, branded, and shared.

  • Automated highlight detection from live match events
  • Compilations and reels built from your match library
  • Social-ready formats for every platform

Modular by Design

Start with what you need

There is no all-or-nothing decision. Start with a single module and expand as you grow — no re-platforming required.

One connected operating model

Full Platform

Centralise your entire production operation — graphics, streaming, data, automation, and sponsorship in one connected workflow. The choice of federations and leagues running hundreds of matches a season.

One setup for the whole season

Consistent quality across every match

Centralised sponsorship inventory and reporting

Plug in what you need

Selected Modules

Already have streaming sorted? Just need graphics? Plug a single LIGR capability into your existing stack — the choice of production companies and broadcasters with established infrastructure.

Graphics overlay into vMix, OBS, or any switcher

Automation on top of your current workflow

Expand module by module — no re-platforming

FAQ

Frequently asked questions.

Ready to elevate your sports broadcast?

Join hundreds of organisations using LIGR to deliver broadcast-quality production — from local leagues to national federations.